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Thread: Multithreaded client/server

  1. #1
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    Default Multithreaded client/server

    I have been trying to create a multithreaded client server though not working.
    import java.net.*;
    import java.io.*;
     
    import org.omg.CORBA.PUBLIC_MEMBER;
     
      public class Server implements Runnable{
    	 public static void main(String[] args)throws IOException{
    		 (new Thread(new Server())).start();
    	 }
    	 public void run(){
    		 try{
    		 ServerSocket serverSocket = new ServerSocket(8765);
    		 Socket clientAccept = serverSocket.accept();
    		 while(true){
    		 BufferedReader input = new BufferedReader(new InputStreamReader(clientAccept.getInputStream()));
    		 String s = input.readLine();
    		 System.out.println(s);
     
    		 BufferedReader out = new BufferedReader(new InputStreamReader(System.in));
    		 String p = out.readLine();
    		 PrintStream print = new PrintStream(clientAccept.getOutputStream());
    		 print.println(p);
    		 }
    		 }catch(IOException e){
    			 e.printStackTrace();
    		 }
     
     }
      }
    import java.io.*;
    import java.net.*;
     
    public class Client1 implements Runnable{
     
     
    	public static void main(String[] args)throws IOException{
    	(new Thread(new Client1())).start();
    	}
     
     
     
    		@Override
    			public void run(){
    				try{
    				while(true){
    			    Socket socket = new Socket("127.0.0.1",8765);
    				//Attempted output
    				BufferedReader out = new BufferedReader(new InputStreamReader(System.in));
    				String s = out.readLine();
    				PrintStream print = new PrintStream(socket.getOutputStream());
    				print.println(s);
    				//Attempted Input
    				BufferedReader in = new BufferedReader(new InputStreamReader(socket.getInputStream()));
    				String p = in.readLine();
    				System.out.println(p);
    				}
    				}catch(IOException e){
    					e.printStackTrace();
    				}
    				}
     
    		}
    import java.io.*;
    import java.net.*;
     
    public class Client implements Runnable{
    	public static void main(String[] args)throws IOException{
    	(new Thread(new Client())).start();
    	}
     
     
     
    		@Override
    			public void run(){
    				try{
    				while(true){
    			    Socket socket = new Socket("127.0.0.1",8765);
    				//Attempted output
    				BufferedReader out = new BufferedReader(new InputStreamReader(System.in));
    				String s = out.readLine();
    				PrintStream print = new PrintStream(socket.getOutputStream());
    				print.println(s);
    				//Attempted Input
    				BufferedReader in = new BufferedReader(new InputStreamReader(socket.getInputStream()));
    				String p = in.readLine();
    				System.out.println(p);
    				}
    				}catch(IOException e){
    					e.printStackTrace();
    				}
    				}
     
    		}


  2. #2
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    Default Re: Multithreaded client/server

    How is it not working? Is there an error?

  3. #3
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    Default Re: Multithreaded client/server

    Thank you for replying, the server does not output to the right client, sometimes the client does not output to the server and sometimes server returns null. I think the data is getting mixed up, I tried to use the synchronized on the run methods though still get mixed wrong results.

  4. #4
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    Default Re: Multithreaded client/server

    I am not sure how your server is multi-threaded - it creates a single thread to handle all IO from the clients, who then both continually try to connect in an infinite while loop, and once one does connect sends the single thread into an infinite loop. You should consider Thread pool on the Server, each thread of which handles a client
    See
    Thread Pools (The Java™ Tutorials > Essential Classes > Concurrency)

    You should also properly close all connections and Streams

  5. #5
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    Default Re: Multithreaded client/server

    I've done the program and it works great though not sure if it would be considered multithreaded which was my aim, what do you guys think?
    import java.io.*;
    import java.net.*;
    public class Server{
    	public static void main(String[] args)throws IOException{
    		ServerSocket serverSocket = new ServerSocket(8976);
    		while(true){
    			final Socket clientAccept = serverSocket.accept();
    			Runnable Task = new Runnable(){
     
    				@Override
    				public void run() {
    					try {
    						input(clientAccept);
    						output(clientAccept);
    					} catch (IOException e) {
    						// TODO Auto-generated catch block
    						e.printStackTrace();
    					}
     
    				}
     
     
    		};
    		new Thread(Task).start();
    		}
     
    	}
    	public static synchronized void input(Socket connection)throws IOException{
    		BufferedReader reader = new BufferedReader(new InputStreamReader(connection.getInputStream()));
    		String read = reader.readLine();
    		System.out.println(read);
    	}
    	public static synchronized void output(Socket connection)throws IOException{
    		BufferedReader out = new BufferedReader(new InputStreamReader(System.in));
    		String output = out.readLine();
    		PrintStream print = new PrintStream(connection.getOutputStream());
    		print.println(output);
    	}
    }
    import java.net.*;
    import java.io.*;
    public class Client{
    	public static void main(String[] args)throws IOException{
    		Socket socket = new Socket("127.0.0.1",8976);
    		while(true){
    		BufferedReader reader = new BufferedReader(new InputStreamReader(System.in));
    		String read = reader.readLine();
    		PrintStream print = new PrintStream(socket.getOutputStream());
    		print.println(read);
     
    		BufferedReader in = new BufferedReader(new InputStreamReader(socket.getInputStream()));
    		String out = in.readLine();
    		System.out.println(out);
    		}
     
    	}
    }
    java concurrency in practice has been a great help.
    Thanks for the advice so far guys.

  6. #6
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    Default Re: Multithreaded client/server

    I'm trying to do the same task with thread pools and it works for around two cycles then the server stops inputting and outputting, I'm not sure what the problems is, please could someone advise me.
    import java.net.*;
    import java.io.*;
    public class Client{
    	public static void main(String[] args)throws IOException{
    		Socket socket = new Socket("127.0.0.1",8976);
    		while(true){
    		BufferedReader reader = new BufferedReader(new InputStreamReader(System.in));
    		String read = reader.readLine();
    		PrintStream print = new PrintStream(socket.getOutputStream());
    		print.println(read);
     
    		BufferedReader in = new BufferedReader(new InputStreamReader(socket.getInputStream()));
    		String out = in.readLine();
    		System.out.println(out);
    		}
     
    	}
    }
    import java.io.*;
    import java.net.*;
    import java.util.concurrent.Executor;
    import java.util.concurrent.Executors;
    public class Server implements Executor{
    	private static  final Executor exec = Executors.newFixedThreadPool(2);
    	public static void main(String[] args)throws IOException{
    		ServerSocket serverSocket = new ServerSocket(8976);
    	   while(true){
    		   final Socket clientAccept = serverSocket.accept();
    		   Runnable Task = new Runnable(){
     
    			@Override
    			public void run(){
    				try{
    					input(clientAccept);
    				    output(clientAccept);
    				}catch(IOException e){
    					e.printStackTrace();
    				}
    			}
    		   };
    		   exec.execute(Task);
    	   }
     
    	}
     
     
    	public static synchronized void input(Socket connection)throws IOException{
    		BufferedReader reader = new BufferedReader(new InputStreamReader(connection.getInputStream()));
    		String read = reader.readLine();
    		System.out.println(read);
    	}
    	public static synchronized void output(Socket connection)throws IOException{
    		BufferedReader out = new BufferedReader(new InputStreamReader(System.in));
    		String output = out.readLine();
    		PrintStream print = new PrintStream(connection.getOutputStream());
    		print.println(output);
    	}
    	@Override
    	public void execute(Runnable command) {
    		new Thread(command).start();
     
    	}
     
    }

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