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Thread: Help with editing offscreen graphics

  1. #26
    Super Moderator Norm's Avatar
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    May 2010
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    Default Re: Help with editing offscreen graphics

    Try filling it with a transparent color before drawing the text.
    If you don't understand my answer, don't ignore it, ask a question.

  2. The Following User Says Thank You to Norm For This Useful Post:

    JavaInProgress (May 2nd, 2013)

  3. #27
    Junior Member
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    Apr 2013
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    Default Re: Help with editing offscreen graphics

    Well, I got it to work! Thanks so much for all the help. The issue was that by drawing an image, all the transparency was being filled. The solution was to draw the painted image on the component, then draw the custom ui over top and refresh every mouseDragged event. However, the whole project was supposed to be for android, and I didn't realize there were different commands/structure. I'll start a new thread in the Android section, with an example from android. Thanks again for all the help and patience!

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