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Thread: stoping frame after 3 slides

  1. #1
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    Default stoping frame after 3 slides

    this code below this line is looping though 3 pictures. so it will display pic 1, 2, 3, 1, 2, 3,... and so on. but i want it do stop when it picture is 3.

    float frame = 0;                
    	double frame_speed = 0.1;   //how fast to loop through pictures
    	int pictures = 0;                  //how many pictures to loop from
     
    public void animation_player()
    		{	
    			int tester = (int)(frame + frame_speed);   
    			if(tester < pictures) 
    			{
    				frame += frame_speed;
    			}
    			else
    			{
    				frame = 0;
    			}
    		}




    public void paint(Graphics g)
    		{
    			Graphics2D g2d = (Graphics2D) g;
     
    							pictures = 3; //6 picture on sheet
    							g2d.drawImage(player_image, x, y, x+width, y+height, 
    									50*(int)frame, 147, 50*(int)frame+50, 189 ,Sprite_Sheet.m1);
    }



    iam thinging in if statment may be add another else if(tester == 3)...


  2. #2
    Super Moderator curmudgeon's Avatar
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    Default Re: stoping frame after 3 slides

    Quote Originally Posted by hwoarang69 View Post
    this code below this line is looping though 3 pictures...
    I don't see a loop any where.

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    Default Re: stoping frame after 3 slides

    1st block of code is in a main game loop.

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    Super Moderator Norm's Avatar
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    Default Re: stoping frame after 3 slides

    Can you post the code with the loop?
    If you don't understand my answer, don't ignore it, ask a question.

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    Default Re: stoping frame after 3 slides

    sure,

    main.java

    public void run()
    {
    while(player_class.isDEAD() == false) //if player is not dead keep going
    {
    player_class.PLAYER_MOVE(this, ground_class); //player moves
    }
    }

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    Super Moderator Norm's Avatar
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    Default Re: stoping frame after 3 slides

    Looks like the loop will stop when the isDEAD() method returns true. Change the code so it returns true when you want the loop to stop.
    If you don't understand my answer, don't ignore it, ask a question.

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