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Thread: My first rpg with a custom data type

  1. #1
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    Thumbs up [Solved]My first rpg with a custom data type

    Well, I've made an RPG and i've made a mapmaker so my friends can make maps. They save a file that stores the map data. I've also made a custom data type that stores the mapdata from the file. There is some kind of glitch where the data isn't transfered to the main class.

    And, I apologize for the messy code

    Here is the code for the main class:


    import java.applet.Applet;
    import java.awt.Image;
    import java.awt.Graphics;
    import java.awt.*;
    import java.awt.geom.*;
    import java.awt.Event;
    import java.awt.image.*;
     
     
     
     
    public class Kyle extends Applet implements Runnable {
     
        Graphics gBG,gMain,mapGraphics;
        Image grphImg,mapImg,terrainAndTextures[]=new Image[1000] ;
        int i,j,k,count100,count1,lp,speedMUL=1,speed=30,loopCount,playerPos;
        int count2,dir,staleFrame=1,gpX,gpY;
        int motion,staleMotion,inFront,sideIX[]={0,-16,16,-1,1,-17,-15,15,17};
        int whichFrame,xAdder,yAdder;
        int indexSaver;
        int mapData,height=1,width=1;
        double countSlow=1,countSuperSlow=1,di,dj;
        double playerX=33,playerY=33,movUD=1, movLR=1,oldMovUD=1, oldMovLR=1;
        boolean u,d,l,r,mD,pause,noDir,skip;
        Image ih=null;
        int mapBG[]=new int[256];
        Thread game;
     
        int centerX, centerY;
        Image pers[],persBig,backBuffer,main,curs[],cursCol,map;
        MediaTracker tracker;
        ImageFilter filter;
        int terrain[]=new int[257];
        Rectangle2D terrainBox[]= new Rectangle2D[256], playerBox;
        ImageProducer person,curser;
        String data[]=new String[500];
        readmapfile rd=new readmapfile();
        Maps maps=new Maps();
        Graphics rg;
     
     
        @Override
        public void init() {
            maps.declareAndReadMaps();
            resize(512,512);
            mapImg=createImage(512,512);
            mapGraphics=mapImg.getGraphics();
     
            tracker=new MediaTracker(this);
            pers=new Image[15];
            curs=new Image[15];
            backBuffer= createImage(512,512);
            main= createImage(512,512);
            gMain=main.getGraphics();
            gBG = backBuffer.getGraphics();
            persBig=getImage(getCodeBase(),"resources/char.png");
            cursCol=getImage(getCodeBase(),"resources/cursor.png");
            person=persBig.getSource();
            curser=cursCol.getSource();
            tracker.addImage(cursCol, 0);
            buildMap();
            tracker.addImage(main, 0);
            tracker.addImage(backBuffer, 0);
            tracker.addImage(persBig, 0);
     
     
            waitToLoad(0);
     
            k=1;j=0;i=0;
            while (k<13)
    		{
    			filter=new CropImageFilter(j*32,i*32,32,32);
    			pers[k]=createImage(new FilteredImageSource(person,filter));
    			tracker.addImage(pers[k], 1);
     
    			k++;
    			j++;
    			if (j==3)
    			{
    				j=0;
    				i++;
    			}
    		}
            k=1;
            j=0;
            i=0;
            while (k<13)
    		{
    			filter=new CropImageFilter(j*32,i*32,32,32);
    			curs[k]=createImage(new FilteredImageSource(curser,filter));
    			tracker.addImage(curs[k], 1);
     
    			k++;
    			j++;
    			if (j==3)
    			{
    				j=0;
    				i++;
    			}
    		}
            setBackground(Color.WHITE);
            getImage();
            waitToLoad(1);
            //mapDataDraw();
     
     
     
     
        }
        private void getImage() {
            int pk,pj,pi;
            Image img,img1;
            ImageProducer collectionProducer,collectionProducer1;
     
            img=getImage(getCodeBase(),"resources/TileB.png");
            img1=getImage(getCodeBase(),"resources/TileA2.png");
            collectionProducer=img.getSource();
            collectionProducer1=img1.getSource();
            pk=0;pi=0;pj=0;
            while (pk<256)
    		{
    			filter=new CropImageFilter(pj*32,pi*32,32,32);
    			terrainAndTextures[pk]=createImage(new FilteredImageSource(
    				collectionProducer,filter));
    			tracker.addImage(terrainAndTextures[pk],1);
     
    			pk++;
    			pj++;
    			if (pj==16)
    			{
    				pj=0;
    				pi++;
    			}
    		}
            pj=0;pi=0;
            while (pk<500)
    		{
    			filter=new CropImageFilter(pj*32,pi*32,32,32);
    			terrainAndTextures[pk]=createImage(new FilteredImageSource(
    				collectionProducer1,filter));
    			tracker.addImage(terrainAndTextures[pk],1);
     
    			pk++;
    			pj++;
    			if (pj==15)
    			{
    				pj=0;
    				pi++;
    			}
    		}
     
            int xAdd=0,yAdd=0;
            k=0;
            for (i=1;i<33;i++)
            {
                            filter=new CropImageFilter(16+64*xAdd,48+96*yAdd,32,32);
    			terrainAndTextures[500+k]=createImage(new FilteredImageSource(
    				collectionProducer1,filter));
    			tracker.addImage(terrainAndTextures[500+k],1);
     
                            filter=new CropImageFilter(16+64*xAdd,32+96*yAdd,32,32);
    			terrainAndTextures[501+k]=createImage(new FilteredImageSource(
    				collectionProducer1,filter));
    			tracker.addImage(terrainAndTextures[501+k],1);
     
                            filter=new CropImageFilter(16+64*xAdd,64+96*yAdd,32,32);
    			terrainAndTextures[502+k]=createImage(new FilteredImageSource(
    				collectionProducer1,filter));
    			tracker.addImage(terrainAndTextures[502+k],1);
     
                            filter=new CropImageFilter(0+64*xAdd,48+96*yAdd,32,32);
    			terrainAndTextures[503+k]=createImage(new FilteredImageSource(
    				collectionProducer1,filter));
    			tracker.addImage(terrainAndTextures[503+k],1);
     
                            filter=new CropImageFilter(32+64*xAdd,48+96*yAdd,32,32);
    			terrainAndTextures[504+k]=createImage(new FilteredImageSource(
    				collectionProducer1,filter));
    			tracker.addImage(terrainAndTextures[504+k],1);
     
                            filter=new CropImageFilter(0+64*xAdd,32+96*yAdd,32,32);
    			terrainAndTextures[505+k]=createImage(new FilteredImageSource(
    				collectionProducer1,filter));
    			tracker.addImage(terrainAndTextures[505+k],1);
     
                           filter=new CropImageFilter(32+64*xAdd,32+96*yAdd,32,32);
    			terrainAndTextures[506+k]=createImage(new FilteredImageSource(
    				collectionProducer1,filter));
    			tracker.addImage(terrainAndTextures[506+k],1);
     
                            filter=new CropImageFilter(0+64*xAdd,64+96*yAdd,32,32);
    			terrainAndTextures[507+k]=createImage(new FilteredImageSource(
    				collectionProducer1,filter));
    			tracker.addImage(terrainAndTextures[507+k],1);
     
                           filter=new CropImageFilter(32+64*xAdd,64+96*yAdd,32,32);
    			terrainAndTextures[508+k]=createImage(new FilteredImageSource(
    				collectionProducer1,filter));
    			tracker.addImage(terrainAndTextures[508+k],1);
     
                            filter=new CropImageFilter(0+64*xAdd,0+96*yAdd,32,32);
    			terrainAndTextures[509+k]=createImage(new FilteredImageSource(
    				collectionProducer1,filter));
    			tracker.addImage(terrainAndTextures[509+k],1);
     
                            if(xAdd==7)
                            {
                                xAdd=0;
                                yAdd++;
                            }
                            else
                            xAdd++;
                            k+=10;
     
            }
     
     
     
        }
        @Override
        public void run()
        {
     
     
           while (game !=null)
    		{
                        while (pause==false)
                        {
    			try
    			{
    				game.sleep(30);
    			} catch (InterruptedException e) {}
     
                            count2++;
                            if (count2>2)
                            count2=1;
                            countSlow+=.2;
                            if (countSlow>2)
                            countSlow=1;
                            countSuperSlow+=.01;
                            if (countSuperSlow>2)
                            countSuperSlow=1;
                            cursorSet(1);
     
     
                            move();
     
                            math();
                            draw();
     
     
                            mapCheck();
                            resetVar();
     
     
                        } 
                    }
        }
        @Override
        public void start()
    	{
    		if (game==null)
    		{
    			game=new Thread(this);
    			game.start();
    		}
    	}
        @Override
        public void stop()
    	{
    		if ((game!=null)&&(game.isAlive()))
    		{
    			game.stop();
    		}
    		game=null;
    	}
        public void resetVar()
        {
            motion=0;
            movUD=0;
            movLR=0;
            speedMUL=speed;
            loopCount=0;
        }
        @Override
        public boolean mouseDown(java.awt.Event e,int x, int y)
        {
            /*int lp=512;
            boolean ans=false;
            int xDiff=x-(int)playerX;
            int yDiff=y-(int)playerY;
            mD=true;
            while (ans==false)
            {
                System.out.println(lp);
                if (xDiff%lp<=1&&yDiff%lp<=1)
                {
                    ans=true;
                    xAdder=xDiff/lp;
                    yAdder=yDiff/lp;
                    System.out.print("the lowest common denominator is: "+lp+".");
                }
                else
                lp--;
            }*/
            return true;
        }
        public void setMap(Map map)
        {
     
            j=0;k=0;
            for(i=0;i<256;i++)
            {
                mapGraphics.drawImage(terrainAndTextures[map.getBGValueBySquare(i)], j*32, k*32, this);
                mapGraphics.drawImage(terrainAndTextures[map.getFGValueBySquare(i)], j*32, k*32, this);
                j++;k++;
                if (j==16)
                {
                    j=0;k++;
                }
            }
        }
     
        @Override
        public boolean keyDown(java.awt.Event e,int key)
        {
     
     
            switch (key)
            {
                case 119://w
                    u=true;
                    System.out.println("kyle:"+maps.tutorial.getBGValueBySquare(1));
                    setMap(maps.forrestOutOfTown);
                    break;
                case 97://a
                    l=true;
                   setMap(maps.tutorial);
                    break;
                case 115://s
                    d=true;
     
                    break;
                case 100://d
                    r=true;
     
                    break;
                default:
                    break;
     
            }
     
     
            return true;
        }
        @Override
        public boolean keyUp(Event e, int key)
        {
     
            switch (key)
            {
                case 119://w
                    u=false;
     
                    break;
                case 97://a
                    l=false;
     
                    break;
                case 115://s
                    d=false;
     
                    break;
                case 100://d
                    r=false;
     
                    break;
                default:
                    break;
            }
     
     
           return true; 
        }
        public boolean isCharMoving()
        {
            if (u==true||l==true||u==true||r==true||d==true||l==true||d==true||r==true)
                return true;
            else
                return false;
        }
        public void waitToLoad(int id)
        {
            try
    		{
    			tracker.waitForAll(id);
    		}
    			catch(InterruptedException e) {}
        }
        public void cursorSet(int k)
        {
           Point p=new Point(9,9);
     
           setCursor(getToolkit().createCustomCursor(curs[k],p, "kyle"));
        }
        public void move()
        {
     
     
     
            if(u&&l||u&&r||d&&l||d&&r)
            {
     
            }
            else
            {
            if (u==true)
            {
                motion=1;
                dir=10;
                movUD-=speedMUL;
            }
            if (d==true)
            {
                motion=2;
                dir=1;
                movUD+=speedMUL;
            }
            if (l==true)
            {
                motion=3;
                dir=4;
                movLR-=speedMUL;
            }
            if (r==true)
            {
                motion=4;
                dir=7;
                movLR+=speedMUL;
            }
            }
     
     
     
            staleMotion=motion;
     
           movUD/=10;
           movLR/=10;
           defineBoxes();
           mapCheck();
           switch(motion)
    			{
                                    case 0:
                                            break;
    				case 1:
    					playerX+=movLR;
                                            playerY+=movUD;
    					break;
    				case 2:
    					playerX+=movLR;
                                            playerY+=movUD;
    					break;
    				case 3:
    					playerX+=movLR;
                                            playerY+=movUD;
    					break;
    				case 4:
    					playerX+=movLR;
                                            playerY+=movUD;
    					break;
                                    case 5:
    					playerX+=movLR;
                                            playerY+=movUD;
    					break;
    				case 6:
    					playerX+=movLR;
                                            playerY+=movUD;
    					break;
    				case 7:
    					playerX+=movLR;
                                            playerY+=movUD;
    					break;
    				case 8:
    					playerX+=movLR;
                                            playerY+=movUD;
    					break;
    				default:
    					break;
    			}
     
     
        }
        public void buildMap()
        {
            Graphics g;
            map=createImage(512,512);
            g=map.getGraphics();
            g.setColor(Color.BLACK);
            g.setClip(300, 300, 100, 100);
            g.fillRect(300,300,100,100);
     
        }
     
        public void defineBoxes()
        {
     
           double tempY=(playerY+16-((playerY+16)%32))/32;
           playerPos=(int)Math.round((tempY*16+playerX/32));
           playerBox=new Rectangle2D.Double(playerX-1,playerY-1,34,34);
                    loopCount=0;
                    indexSaver=0;
                    if (playerY<=32&&u)
                        indexSaver=2;
                    if(playerPos+sideIX[staleMotion]<0)
                    {
            indexSaver+=20;
                    }
                    else 
                    {
            indexSaver=0;
                    }
                    if(playerPos+sideIX[staleMotion]>256)
                    {
            indexSaver=-20;
                    }
     
     
            for (dj=0;dj<16;dj++)
            {
                for (di=0;di<16;di++)
                {
     
                    terrainBox[loopCount]=new Rectangle2D.Double(di*32,dj*32,32,32);
                    terrain[loopCount]=0;
     
                    loopCount+=1;
     
                }
            }
     
     
     
            inFront = terrain[playerPos+sideIX[staleMotion]+indexSaver];
        }
        public void math()
        {
             gpX=(int)Math.round(playerX);
             gpY=(int)Math.round(playerY);
              whichFrame=(int)Math.round(countSlow)+dir;
               if (isCharMoving())
            staleFrame=whichFrame;
               //HEIGHT & WIDTH CONFIGURATION
               height=this.getHeight();
           width=this.getWidth();
               if (width!=height)
               {
                   if (width>height)
                   {
                       int diff=width-height;
                       centerX=diff/2;
     
                       width=height;
     
                   }
                   else
                   {
                       int diff=height-width;
                       centerY=diff/2;
                       height=width;
                   }
     
               }
               int h,w;
               if ((h=height%32)!=0||(w=width%32)!=0)
               {
                   height=height-height%32;
                   width=width-width%32;
               }
     
     
        }
        public void wait(int howLong)
        {
            try
    			{
    				game.sleep(howLong);
    			} catch (InterruptedException e) {}
        }
        public void draw()
        {
     
            gBG.setColor(Color.red);
     
     
     
     
     
     
            gBG.drawImage(mapImg, 32, 32, this);
     
            gBG.drawString(""+playerPos,100,100);
           gBG.drawImage(pers[staleFrame], gpX, gpY, this);
     
           gBG.drawString(""+maps.tutorial.getBGValueBySquare(0), 300, 300);
     
     
          repaint();
     
        }
       public void mapCheck()
       {    
    if (inFront==1&&playerBox.intersects(terrainBox[playerPos+sideIX[staleMotion]]))
    {
        motion=0;
        gBG.setColor(Color.red);
        gBG.drawString("ya",100,300);
    }
    if (playerY==0&&u||playerY==480&&d)
    {
        motion=0;
    }
    if (playerX==0&&l||playerX==480&&r)
    {
        motion=0;
    }
     
     
    }
        public void paint(Graphics g)
        {
     
            g.drawImage(ih, centerX, centerY, this);
            ih=createImage(width,height);
     
     
          Graphics rg=ih.getGraphics();
          rg.drawImage(backBuffer, 0, 0,width,height, this);
     
     
     
     
     
     
     
        }
     
     
     
    }
    And the Code with the maps to use:

    /**
     *
     * @author Kyle
     */
    public class Maps
     
    {
     
        public Map tutorial=new Map();
        public Map forrestOutOfTown=new Map();
        public Map forrestTown=new Map();
        int BGData[]=new int[256], FGData[]=new int[256];
        readmapfile rd;
     
        String s,s2;
        int i;
        public void declareAndReadMaps()
        {
            rd=new readmapfile();
             int mapBG;
             int mapData;
             String str[]=new String[256];
             str=rd.read("tutorial");
             Kyle kl=new Kyle();
     
             for (i=0;i<256;i++)
             {
          if (str[i].contains(":"))
          {
          s= str[i].substring(0, str[i].indexOf(":"));
          s2=str[i].substring(str[i].indexOf(":")+1);
          }
          else
          {
              if (str[i]=="0")
              {
              s="0";
              s2="0";
              }
              else
              {
                  s=str[i];
                  s2="0";
              }
     
          }
          BGData[i]=Integer.parseInt(s);
          FGData[i]=Integer.parseInt( s2 );
          }
     
             tutorial.setData(BGData, FGData);
             for (i=0;i<256;i++)
             {
             BGData[i]=0;
             FGData[i]=0;
             s="0";
             s2="0";
             str[i]="0";
             }
             str=rd.read("forrestOutOfTown");
             kl.wait(1000);
             for (i=0;i<256;i++)
             {
          if (str[i].contains(":"))
          {
          s= str[i].substring(0, str[i].indexOf(":"));
          s2=str[i].substring(str[i].indexOf(":")+1);
          }
          else
          {
              if (str[i]=="0")
              {
              s="0";
              s2="0";
              }
              else
              {
                  s=str[i];
                  s2="0";
              }
     
          }
          BGData[i]=Integer.parseInt(s);
          FGData[i]=Integer.parseInt( s2 );
          }
     
             forrestOutOfTown.setData(BGData, FGData);
        }
    }
    And the Map data type class:

    /**
     *
     * @author Kyle
     */
    public class Map {
     
     
     
        private int num;
        private int mapBGData[]=new int[256];
        private int mapFGData[]=new int[256];
     
        public Map() {
     
     
        }
        public void setData(int mapBGData[], int mapFGData[])
        {
            this.mapBGData=mapBGData;
            this.mapFGData=mapFGData;
        }
        public int[] getBGValue() {
            return mapBGData;
        }
        public int[] getFGValue() {
            return mapFGData;
        }
        public int getBGValueBySquare(int whichSquare) {
            return mapFGData[whichSquare];
        }
        public int getFGValueBySquare(int whichSquare) {
            return mapFGData[whichSquare];
        }
     
    }
    And the ReadMapFile class:



    import java.io.*;
     
    public class readmapfile 
    {
     
     String strLine[]=new String[500];
        int i;
        public String[] read(String map)
        {
            for(i=0;i<256;i++)
            {
           strLine[i]="0";
            }
            i=0;
      try{
      // Open the file that is the first 
      // command line parameter
      FileInputStream fstream = new FileInputStream("maps/"+map+".kylemapfile");
      // Get the object of DataInputStream
      DataInputStream in = new DataInputStream(fstream);
      BufferedReader br = new BufferedReader(new InputStreamReader(in));
     
      //Read File Line By Line
      while ((strLine[i] = br.readLine()) != null)   {
      // Print the content on the console
      System.out.println (strLine[i]);
      i++;
      }
      //Close the input stream
      in.close();
        }catch (Exception e){//Catch exception if any
      System.err.println("Error: " + e.getMessage());
      }
     
      return strLine;
        }
     
    }
    Last edited by Kylelem62; April 13th, 2012 at 08:31 AM.


  2. #2
    Junior Member
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    Missouri, United States
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    Default Re: My first rpg with a custom data type

    I think the following lines in your declareAndReadMaps() method in your Maps class may be incorrect:
    public void declareAndReadMaps()
        {
            .....
             Kyle kl=new Kyle();
            .....
            kl.wait(1000);
        }

    If that is supposed to be the Kyle object that calls the declareAndReadMaps() method, then the method should be modified slightly:

    public void declareAndReadMaps(Kyle kl)
        {
            .....
            kl.wait(1000);
        }

    In your Kyle class, just have it provide itself as the parameter when calling that method.

    I hope that fixes the problem. If not, does your readmapfile.class print the correct input?

  3. #3
    Junior Member
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    Default Re: My first rpg with a custom data type

    Thanks for the input, that was a problem, but had fixed that right after I posted here. The actual problem was that I wasn't using different variables in the Maps class, and whenever I tried to retrieve the data, it was either not there or it was different.
    My Wrong code:
    tutorial.setData(BGData, FGData);
    //code that changes the data in BGData and FGData
    forrestOutOfTown.setData(BGData, FGData);

    Soulution:
    int BGData[][]=new int[20][256];
    int BGData[][]=new int[20][256];
    tutorial.setData(BGData[0], FGData[0]);

    forrestOutOfTown.setData(BGData[1], FGData[1]);

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