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Thread: Matching Pairs game - something's not right?

  1. #1
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    Default Matching Pairs game - something's not right?

    Hi, this is a matching pairs game i'm making. basically if the user manages to find a matching pair they score a hit if not they score a miss. What i'm finding though, is that when i click on the cards (JToggleButtons), they wont change, only once i press the 'solve' button do they change on the click of a mouse. I can't figure it out for the life of me? Please could someone show me where im going wrong.. thanks!

     
    import javax.swing.*;
    import java.awt.Color;
    import java.awt.GridLayout;
    import java.awt.event.ItemListener;
    import java.awt.*;
    import java.awt.event.ItemEvent;
    import java.awt.event.*;
     
     
     
     
    public class MatchingPairs {
     
     
    	// Create images for toggle buttons
    	private ImageIcon backImg = new ImageIcon("back.jpg");
        private ImageIcon heartImg = new ImageIcon("heart.jpg");
        private ImageIcon diamondImg = new ImageIcon("diamond.jpg");
        private ImageIcon spadeImg = new ImageIcon("spade.jpg");
        private ImageIcon clubImg = new ImageIcon("club.jpg");
     
    	//Create JToggleButtons
        private JToggleButton heart = new JToggleButton(backImg);
        private JToggleButton heartDup = new JToggleButton(backImg);
        private JToggleButton diamond = new JToggleButton(backImg);
        private JToggleButton diamondDup = new JToggleButton(backImg);
        private JToggleButton spade = new JToggleButton(backImg);
        private JToggleButton spadeDup = new JToggleButton(backImg);
        private JToggleButton club = new JToggleButton(backImg);
        private JToggleButton clubDup = new JToggleButton(backImg); 
     
        //Create JButtons
        private JButton scramble = new JButton("Scramble");
        private JButton solve = new JButton("Solve");
     
        //Create JTextFields
        private JTextField hitValue = new JTextField(3);
        private JTextField missValue = new JTextField(3);
     
        //Create JLabels
        private JLabel hitLabel = new JLabel("Hits");
        private JLabel missLabel = new JLabel("Miss");
     
        // Variables
        private int hit;
        private int miss;
     
        //Window for GUI
        private JFrame window = new JFrame("Matching Pairs");
        private JPanel cardTable = new JPanel();
     
     
        // MatchingPairs() - constructor
        public MatchingPairs(){
        	// configure GUI
          	window.add(cardTable);
        	window.setSize(1400, 800);
        	window.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
        	window.setBackground(Color.GREEN);
        	window.add(cardTable);
        	cardTable.setBackground(Color.GREEN);
     
     
     
           	hitValue.setEditable(false);
            hitValue.setFont(new Font("Arial",Font.BOLD,30));
            hitValue.setText(String.valueOf(hit));
     
     
        	missValue.setEditable(false);
            missValue.setFont(new Font("Arial",Font.BOLD,30));
            missValue.setText(String.valueOf(miss));
     
        	// add event listeners
            solve.addActionListener(new SolveButton());
            scramble.addActionListener(new ScrambleButton());
            heart.addItemListener(new Cards());
            heartDup.addItemListener(new Cards());
            diamond.addItemListener(new Cards());
            diamondDup.addItemListener(new Cards());
            spade.addItemListener(new Cards());
            spadeDup.addItemListener(new Cards());
            club.addItemListener(new Cards());
            clubDup.addItemListener(new Cards()); 
     
     
     
     
            cardTable.setLayout(new GridLayout(3, 6, 10, 10));
            cardTable.add(hitValue);
            hitValue.setPreferredSize(new Dimension(180, 300));
            cardTable.add(missValue);
            cardTable.add(scramble);
            cardTable.add(solve);
            cardTable.add(heart);
            cardTable.add(heartDup);
            cardTable.add(diamond);
            cardTable.add(diamondDup);
            cardTable.add(spade);
            cardTable.add(spadeDup);
            cardTable.add(club);
            cardTable.add(clubDup);
     
     
            //display GUI
            window.setVisible(true);
     
     
        }  
     
     
     
         // handle solve button press
        class SolveButton implements ActionListener{
        	public SolveButton(){
           	}
        	    public void actionPerformed(ActionEvent e){     // Switch ImageIcon to card faces
        	    	heart.setSelectedIcon(heartImg);
        	    	heartDup.setSelectedIcon(heartImg);
        	    	diamond.setSelectedIcon(diamondImg);
        	    	diamondDup.setSelectedIcon(diamondImg);
        	    	spade.setSelectedIcon(spadeImg);
        	    	spadeDup.setSelectedIcon(spadeImg);
        	    	club.setSelectedIcon(clubImg);
        	    	clubDup.setSelectedIcon(clubImg);
        	    }
        }
     
        // handle scramble button press (Does nothing at the moment)
        class ScrambleButton implements ActionListener {
        	public ScrambleButton(){
           	}
        }
     
     
        class Cards implements ItemListener{     // Flip card on click
            public Cards(){
           	}
                public void itemStateChange(ItemEvent e){
                	if (e.getStateChange() == ItemEvent.SELECTED){
                		heart.setSelectedIcon(heartImg);
                		heartDup.setSelectedIcon(heartImg);
                		diamond.setSelectedIcon(diamondImg);
            	    	diamondDup.setSelectedIcon(diamondImg);
            	    	spade.setSelectedIcon(spadeImg);
            	    	spadeDup.setSelectedIcon(spadeImg);
            	    	club.setSelectedIcon(clubImg);
            	    	clubDup.setSelectedIcon(clubImg);            		
                	}
               }
        }
     
        public static void main(String[] args) {
    		MatchingPairs gui = new MatchingPairs();
     
    	}
     
    }


  2. #2
    Super Moderator Norm's Avatar
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    Default Re: Matching Pairs game - something's not right?

    Your code does not compile.

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