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Thread: keeping a tally

  1. #1
    Junior Member Neo's Avatar
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    Default keeping a tally

    what is the code needed to keep a running tally on a game? i have created a random letter generator and i have coded it so that the user gets 4 attempts to guess the letter. i have all that coded in and working great. i have created a loop allowing the game to run as many times as the user says it's ok to run. i can't figure the coding out to tally the wins/loses.
    Last edited by Neo; February 2nd, 2011 at 03:28 PM.


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    Member vanDarg's Avatar
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    Default Re: keeping a tally

    Outside of your loop, create a variable for wins and one for losses. Within the loop, after an event happens which would tally a win or loss, just add one to the variable.

    int wins = 0;
    int losses = 0;
     
    //within loop:
     
    wins = wins + 1;
      //or
    losses = losses +1;

    If you posted your code, it may be a little easier to help.

  3. #3
    Junior Member Neo's Avatar
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    Default Re: keeping a tally

    ok this is a dumb thread. sorry i figured it out and i feel stupid for posting here too quick.

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    mmm.. coffee JavaPF's Avatar
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    Default Re: keeping a tally

    Don't worry about it Neo. Everyone has to start somewhere!

    Let us know if you still need help with this.
    Please use [highlight=Java] code [/highlight] tags when posting your code.
    Forum Tip: Add to peoples reputation by clicking the button on their useful posts.

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