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Thread: Platform game player doesn't respond to keyboard

  1. #1
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    Unhappy Platform game player doesn't respond to keyboard

    I started learning java, and tried to make a game, i almost finished it but then i realized that it doesn't work, so i copied the project and started dumping code from my game to find what did i do wrong, but i just cant figure it out. Here is the main class:
    import javax.swing.JFrame;
     
    public class Main extends JFrame {
     
    	//	KONSTRUKTOR
    	public Main() {
    		super("Plavko glupavko");
    		setDefaultCloseOperation(EXIT_ON_CLOSE);
    		setSize(800, 600);
    		setResizable(false);
    		setVisible(true);
     
    		add(new Igra());
    	}
     
    	//	MAIN METOD
    	public static void main(String[] args) {
    		new Main();
    	}
    }

    here is igra class:
    import java.awt.Color;
    import java.awt.Graphics;
    import java.awt.Toolkit;
    import java.awt.event.ActionEvent;
    import java.awt.event.ActionListener;
    import java.awt.event.KeyAdapter;
    import java.awt.event.KeyEvent;
     
    import javax.swing.JPanel;
    import javax.swing.Timer;
     
     
    public class Igra extends JPanel implements ActionListener {
     
    	private Timer tajmer;
    	private Tabla tabla;
    	private Igrac igrac;
     
    	private int igracV;
    	private int igracDx;
     
    	//	KONSTRUKTOR
    	public Igra() {
    		setSize(800, 600);
    		setBackground(Color.WHITE);
    		addKeyListener(new Slusalac());
    		setFocusable(true);
     
    		tabla = new Tabla(1);
    		igrac = tabla.getIgrac();
     
    		igracV = 2;
    		igracDx = 0;
     
    		tajmer = new Timer(50, this);
    		tajmer.start();
    	}
     
    	//	ISCRTAVANJE
    	public void paint(Graphics g) {
    		super.paint(g);
     
    		//	Igrac
    		g.drawImage(igrac.getSlika(), igrac.getX(), igrac.getY(), null);
     
    		Toolkit.getDefaultToolkit().sync();
    		g.dispose();
    	}
     
    	//	GLAVNA PETLJA
    	public void actionPerformed(ActionEvent e) {
    		pomeriIgracaX();
     
    		repaint();
    	}
     
    	//	Kretanje igraca
    	public void pomeriIgracaX() {
    		int duhx = igrac.getXBezPomeraja() + igracDx;
    		igrac.setX(duhx);
    	}
     
     
    	//	KLASA ZA TASTATURU
    	private class Slusalac extends KeyAdapter {
    		public void keyPressed(KeyEvent e) {
    			int kod = e.getKeyCode();
    			//	pomeraj desno
    			if (kod == KeyEvent.VK_RIGHT) {
    				igracDx = igracV;
    			}
    			//	pomeraj levo
    			if (kod == KeyEvent.VK_LEFT) {
    				igracDx = -igracV;
    			}
    		}
    		public void keyReleased(KeyEvent e) {
    			int kod = e.getKeyCode();
    			if (kod == KeyEvent.VK_RIGHT) {
    				if (igracDx > 0)
    					igracDx = 0;
    			}
    			if (kod == KeyEvent.VK_LEFT) {
    				if (igracDx < 0)
    					igracDx = 0;
    			}
    		}
    	}
    }

    here is tabla class:
    import java.awt.Image;
    import java.io.File;
    import java.io.FileNotFoundException;
    import java.util.Scanner;
     
     
    public class Tabla {
    	private Image pozadina;
    	//	ove liste ce da sadrze objekte
    	private Igrac igrac;
     
    	public Tabla(int tabla) {
    		Scanner s;
     
    		String imefajla = "table/tabla"+tabla+".tbl";
    		File fajl = new File(imefajla);
     
     
    		try {
    			s = new Scanner(fajl);
    			int brreda = 0;
    			while (s.hasNextLine()) {
    				String red = s.nextLine();
    				for (int i = 0; i < red.length(); i++) {
    					if (red.charAt(i) == 'i') {
    						igrac = new Igrac(i, brreda);
    					}
    				}
    				brreda++;
    			}
    			s.close();
    		} catch (FileNotFoundException e) {}
    	}
     
    	//	GETERI
     
    	public Igrac getIgrac() {
    		return igrac;
    	}
    }

    and here is igrac class:
    import java.awt.Image;
    import java.awt.Rectangle;
     
    import javax.swing.ImageIcon;
     
     
    public class Igrac {
    	private Image slika;
    	private final int SIRINA = 30;
    	private final int VISINA = 30;
    	private int x;
    	private int y;
     
    	//	pomeraj za kameru
    	public static int kpx = 0;
    	public static int kpy = 0;
     
    	//	KONSTRUKTOR
    	public Igrac(int x, int y) {
    		this.x = x * 30;
    		this.y = y * 30;
    		String fajl = "slike/igrac.png";
    		slika = new ImageIcon(fajl).getImage();
    	}
     
    	//	GETERI
    	public Image getSlika() {
    		return slika;
    	}
     
    	public Rectangle getGranice() {
    		return new Rectangle(x, y, SIRINA, VISINA);
    	}
     
    	public int getXBezPomeraja() {
    		return x;
    	}
     
    	public int getYBezPomeraja() {
    		return y;
    	}
     
    	public int getX() {
    		return x + kpx;
    	}
     
    	public int getY() {
    		return y + kpy;
    	}
     
    	//	SETERI
    	public void setX(int x) {
    		this.x = x;
    	}
     
    	public void setY(int y) {
    		this.y = y;
    	}
    }


  2. #2
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    Default Re: Platform game player doesn't respond to keyboard

    Did you ever have a Key Listener?

    Also, I'm not very familiar with those and could only possibly do things that weren't combinations, like Shift+F or something.

  3. #3
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    Default Re: Platform game player doesn't respond to keyboard

    Yes, as you can see in Igra class i added key listener and made a private class (Slusalac) to serve as one, when i create Igrac object directly in my Igra class it all works, but when i create Igrac object within the Tabla class and then pass it to Igra class it doesn't work. I tried debugging but i get no errors.

  4. #4
    Senile Half-Wit Freaky Chris's Avatar
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    Default Re: Platform game player doesn't respond to keyboard

    jesamjasem,

    You might want to consider which window has focus for the key listener, I'd try making the JPanel request focus

    whilst you have set it to focusable you may need to request it

    also do actionPerformed ever get called, which is your position update function

    Chris
    Last edited by Freaky Chris; December 12th, 2010 at 09:16 AM.

  5. The Following User Says Thank You to Freaky Chris For This Useful Post:

    jesamjasam (December 12th, 2010)

  6. #5
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    Default Re: Platform game player doesn't respond to keyboard

    Yes that's it, requestFocus() did it. Thank you i would never figure this out by myself.

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