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Thread: Recursive Maze Help

  1. #1
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    Default Recursive Maze Help

    Hi All,

    I am having a problem with this maze project that I was assigned in my programming and data structures class. I have everything done, except for a few minor steps of the Generator method here it is:

    // The Gen n Method: Recursively Generates The Maze

    private void genFile(int startX, int startY, int endX, int endY) {
    Random gen = new Random();

    // *** BASES CASES ***

    // Check if we can divide the space

    boolean wallPossible = false;

    // Check all vertical wall placements

    for (int i = startX + 1; i < endX; i++) {
    if ( ((endY+1 < n) || maze[i][endY+1] != '_') &&
    ((startY-1 >= 0) || maze[i][startY-1] != '_') ) {

    // Do this when there is no wall opening mark on either side

    wallPossible = true;
    break;
    }
    }

    if (!wallPossible) {

    // Check all horizontal wall placements

    for (int i=startY+1; i<endY; i++) {
    if ( ((endX+1 < n) || maze[endX+1][i] != '_') &&
    ((startX-1 >= 0) || maze[startX-1][i] != '_') ) {

    // Do this when there is no wall opening mark on either side

    wallPossible = true;
    break;

    }
    }
    }

    if (!wallPossible) return;



    // *** RECURSIVE CASE ***
    // Once here, it means we can divide the space

    // Loop that keeps asking for direction and location for a wall until valid

    int dir = 0;
    int k = 0;

    do {

    // Pick a random direction

    dir = gen.nextInt(2);

    // Pick a random wall location

    if (dir == 0) {

    // Generate a random number between the boundaries
    // that will represent the (vertical) wall location

    k = gen.nextInt (endy - starty - 1) + starty + 1;

    } else {

    // Generate a random number between the boundaries
    // that will represent the (horizontal) wall location

    k = gen.nextInt(endY - startY - 1) + startY + 1;

    }

    // Check if valid

    //for (int i = startX + 1; i < endX; i++) {
    if (dir==0) {
    if ( ((endY+1 < n) || maze[k][endY+1] != '_') &&
    ((startY-1 >= 0) || maze[k][startY-1] != '_') ) {

    // Do this when there is no wall opening mark on either side

    wallPossible = true;
    break;
    }
    }

    else {

    // Check all horizontal wall placements

    if ( ((endX+1 < n) || maze[endX+1][k] != '_') &&
    ((startX-1 >= 0) || maze[startX-1][k] != '_') ) {

    // Do this when there is no wall opening mark on either side

    wallPossible = true;
    break;
    }
    }

    } while (!wallPossible);


    // Draw the wall

    if (dir==0)
    {
    for (int y = startY; y <= endY; y++)
    maze [k][y] = '*';

    }

    else {
    for (int x = startX; x <= endX; x++)
    maze[k][x] = '*';

    }

    // Pick a random passage location on the wall
    // Make the passage

    int r = gen.nextInt(endY-startY+1) + startY;

    if (dir == 0){
    maze [k][r] = '_';
    }
    else{
    maze [r][k] = '_';
    }

    // Recursively split the two spaces

    // Find the coordinates of the first space

    // Find the coordinates of the second space

    // Call genFile for both space
    // genFile( , , , );
    // genFile( , , , );



    The last steps that are underlined and in bold print are the last steps that I need to finish this method please help.

  2. The Following User Says Thank You to Deejay1992 For This Useful Post:

    tsharetlme (November 30th, 2012)


  3. #2
    Super Moderator curmudgeon's Avatar
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    Default Re: Recursive Maze Help

    Question triple posted! This one closed.

  4. The Following User Says Thank You to curmudgeon For This Useful Post:

    tsharetlme (November 30th, 2012)

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