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Type: Posts; User: Gheta

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    Re: Help - Swing Timer, 2 KeyEvents

    Sorry for the double post but I figured out multiple key presses for anyone else having this problem.

    1 You need to have booleans to remember the key press state (press a key, a boolean becomes...
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    Help - Swing Timer, 2 KeyEvents

    I am making a 2 player game that needs two objects to move around.

    In a KeyEvent, it detects when I move Player 1 Up and Down (jLabel7) using the Up key and the Down key.

    In the same KeyEvent,...
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