Should I just copy paste a SSCCE or do you want a file uploaded?
I'm new here...
Type: Posts; User: WolfNinja2
Should I just copy paste a SSCCE or do you want a file uploaded?
I'm new here...
It displays a blank screen.
I have a code that isn't working.
I have an integer called fade
public int fade = 255;
and I make fade smaller like so:
if(fade >= 0) {
try {
I redid the whole tutorial, WORKS FOR REASONS COMPLETELY UNKNOWN XD
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Thank you :)
It's just how to do a game. I learn by following these tutorials over and over and eventually I understand it all and pick up some good concepts. But this is just all going to heck :( I moved on, we...
I'm just going to continue with the 2 hour video (As I'm at the last half hour in it) If I find the issue as I go I'll tell you all :/
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The reason that there's (int) in front of...
I don't knooowwwwwww D,:
I am a newb trying to follow a video :( It all works for him and now this and I don't understand any of it!!!
The guy said that we need to do that because If we don't...
I don't see anything wrong in this -_-
public void tick() {
System.out.println(y + height - Engine.sY);
}
this is the function line 66 is referring too..
Yes and I'm having problems there too -__-
Here's where I put the println (Because when I tried putting it in the original tick function, it wouldn't allow me to access the block variables because...
Alright, how can I make it not use static?
That is exactly my problem. And that's all I did was remove static .
Yes but I don't know how, just removing the static part, it doesn't show anything when I try to run it.
I'll re-post all the code's, and can you tell e how I could do that? (instances of the class)
Engine
package net.wolfgamingdev.minecraftplatformer;
import java.applet.*;
import java.awt.*;...
Norm - I just...deleted the part that says static (god I'm such a newb) And I can change Component to Engine and Character to Player
Just changed the classes didn't help
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Why...
Norm - I just...deleted the part that says static (god I'm such a newb) And I can change Component to Engine and Character to Player
When I take off the static variables the program breaks.
--- Update ---
No errors but Nothing shows on screen
Doesn't static mean that they can be changed? (the point of variables? )
Which class is the same as a Java SE class?
Thanks for trying to help, I don't mean to be a bother :p
It's both? That's what this tutorial said. None of my classes have the same name...
Which variables shouldn't be static?
My hasn't even been touched on yet :/
There is one, in Component.class. Here's some code then :
Component.class
package net.wolfgamingdev.minecraftplatformer;
import java.applet.*;
import java.awt.*;
import javax.swing.*;
Pretty much that, the screen stays on the player, the player stays the same size :/
I am new to Java so don't kill me :p
I attached my files, please help!
-Wolf