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Type: Posts; User: shadysback

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    Re: Three dimensional array in Java Help

    After much tweaking and deliberation, i managed to fix it. Both of you were right! The indices were indeed coordinates. The value held at each index location represented the colour of the pixel....
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    Re: Three dimensional array in Java Help

    Hi,

    That bit i understand. What i dont understand is getting seperate x and y values since i need them in JOGL to plot this pixel.
    For instance

    data[1][0][5]
    data[1][1][5]
    data[1][2][5]
    ...
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    Re: Three dimensional array in Java Help

    I am using it to draw an represent a 3-D image. so i will plot each pixel manually using the data in the array.

    Another use of the the scalar data contained in each position will be to use it to...
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    Re: Three dimensional array in Java Help

    The data is loaded into an int[][][] array by an external .jar library whose source i do not have so i cannot do any other way but this.

    To correct you each position only holds one scalar value....
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    Re: Three dimensional array in Java Help

    Hi Chris, I need to hold data about a 3D image. So needs to hold x,y,z positions about each pixel.
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    Three dimensional array in Java Help

    I am working with datasets that contain x,y,z coordinates for each position (size = 40,40,40 for this instance).
    My understanding is that java treats arrays differently to other languages like c...
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    Re: Can't simultaneously run two threads??

    Sorry i dont understand how i can override paintcomponent from within the thread, surely you have to set public methods and variables within the paintcomponent to modify it from an altogether...
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    Re: Can't simultaneously run two threads??

    Unfortunately thats a pre-requisite that i have to have each ball controlled by its own runnable/thread,
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    Re: Can't simultaneously run two threads??

    If i can ask one last question, i am trying to make a frame full of bouncing balls, i.e. each ball controlled by their own runnable, which bounce off the window panes. What would be a good layout...
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    Re: Can't simultaneously run two threads??

    It works!!! BTW i was trying out FlowLayout before you suggested GridLayout, and none of the components were showing on the frame. Do you have any idea why?
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    Re: Can't simultaneously run two threads??

    Hi i think i found out where i was going wrong. I was adding the component directly to the frame (refer to BallsFrame.java). I think you can only add one component directly to a frame.
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    Re: Can't simultaneously run two threads??

    Sorry about that. Here is the various pages of the program:
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    Re: Can't simultaneously run two threads??

    Hi i tried to make a small version of the program but i couldnt change classes into methods etc, as i am quite new at java. Heres a project folder from netbeans which contains all the source.
    Sorry...
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    Can't simultaneously run two threads??

    Hey Guys,

    I am creating a program which creates two balls (each with their own runnables which control them). This is the important code from the file:


    public BallsFrame() {
    ...
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    [SOLVED] Re: Drawing lines using angles in Java HELP

    hey ive solved it now. Yeah i changed it so i was subtracting once the hours was changed to degrees. Thanks for your help!
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    [SOLVED] Re: Drawing lines using angles in Java HELP

    Oh. How would you suggest i do it then?

    Btw i have updated the code, more viewer friendly now:
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    [SOLVED] Re: Drawing lines using angles in Java HELP

    Thats one posibility i considered, i tried to add 90degrees to my values but it still doesnt point up
    i.e.

    But what this does is make 9:00 the new 12:00.
    I try 90-h, h-90 etc no matter what...
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    [SOLVED] Re: Drawing lines using angles in Java HELP

    Sorry about the confusion. Il try to clear it up here:

    The user gives me two int's hr and min, which are the hour and minutes to display on this clock. I then convert each hour into degrees, so if...
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    [SOLVED] Drawing lines using angles in Java HELP

    Hi All,

    Im making a clock in java and i need help drawing the minutes and hours hand. I have done some maths and came up with the following formula

    The formula i am using above is x = a +...
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