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Type: Posts; User: Sidonius

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    Re: Using a String[] in a Void or INT???

    Thanks, I will look into that. ^^

    And, what about the STONE_TYPES thing?
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    Re: Using a String[] in a Void or INT???

    I'm not really sure what to do for the STONE_TYPES as the stoneTypes referenced before was changed to slabType, just a name change with the same codes.

    But yeah, I'd love to learn Java, not only...
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    Re: Using a String[] in a Void or INT???

    Don't understand what I am trying to explain?

    --- Update ---

    Idk if I was explaining it right before,



    /**This checks slabType for the material and registers a number to each type for...
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    Re: Using a String[] in a Void or INT???

    Well I mean like, without the "textureType" then the things don't correctly and that it's making it a little easier to handle the "stoneTypes" data.

    getSubBlocks, Is what registers the blocks into...
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    Re: Using a String[] in a Void or INT???

    I'm not sure really... I just know that this seems to really be the only thing that works for the codes I am using it for, and that if this loop worked out as I wanted then I'd be able to fix other...
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    Re: Using a String[] in a Void or INT???

    Thank you, your tip really helped, and I am interested in learning Java, I just don't know enough resources. Any books/E-books or sites you'd suggest?

    I actually ended up using it in a different...
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    Using a String[] in a Void or INT???

    I'm new to the forums and I am not too sure this is the correct place to post this thread, but I guess if it's wrong someone will correct me...

    Anyways, I am trying to make a custom texture system...
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