Oh man, you should definitely try using a Swing Timer before you deal with threads. Here's the tutorial: How to Use Swing Timers (The Java™ Tutorials > Creating a GUI With JFC/Swing > Using Other...
Type: Posts; User: KevinWorkman
Oh man, you should definitely try using a Swing Timer before you deal with threads. Here's the tutorial: How to Use Swing Timers (The Java™ Tutorials > Creating a GUI With JFC/Swing > Using Other...
This is pretty context-specific. If your game is running on mainframe with 16 cores, then by all means make a bunch of threads. But if your game is running on an old single-core processor, threading...