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Type: Posts; User: KevinWorkman

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    Re: 2D Game Programming

    Again, I strongly disagree with this advice. The OP expressed that he can barely get images to display, so I really don't think he should take on the huge challenge of creating an entire game...
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    Re: 2D Game Programming

    To be fair, I don't actually know how hard that is, so maybe I should just butt out. But I would think that's a very "top-down" approach, working on something that's complicated to understand the...
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    Re: 2D Game Programming

    Yeah, I can agree with that. Too many people approach programming thinking that they'll be making the next minecraft or angry birds within a week, just to be discouraged and quit when that turns out...
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    Re: 2D Game Programming

    I would not worry about other people for the time being- focus on making a game that entertains you. Keep it simple. Get one simple game under your belt, then try a more complicated game.
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    Re: 2D Game Programming

    I'm not exactly sure what you mean by this. But you should start out by learning basic Swing (how to show a gui, how to use layouts, etc), then move on to Java2D (doing basic custom painting), then...
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    Re: 2D Game Programming

    I agree with this.



    I know what you mean, but I do also think that programming a game can be a fantastic motivator to help beginners learn. The trick is to be realistic- start by programming a...
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