Hmm, I think you're probably misunderstanding me, but okay.
Type: Posts; User: KevinWorkman
Hmm, I think you're probably misunderstanding me, but okay.
That'll probably do it. But my comment about using paintComponent still stands.
Override paintComponent(), not paint(). The paint() method handles fancy things like double buffering, so you don't want to mess with it.
Then call super.paintComponent(g) before doing anything...