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Type: Posts; User: KevinWorkman

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    Re: Ludum Dare

    Check it out if you feel like it: http://www.javaprogrammingforums.com/other-programming-languages/10535-processing.html#post40552
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    Re: Ludum Dare

    Yeah, renaming the jar with a version number is the one solution I've seen used pretty often. But remembering to rename it can be a PITA, especially for somebody as forgetful as me. Plus, I like to...
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    Re: Ludum Dare

    I just played your game, and it's really neat! Awesome work on the sprites.

    One thing you might want to look into in future games is how you handle keyboard input- I bet you're changing the...
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    Re: Ludum Dare

    Ack, sorry I didn't see this earlier. I should add a disclaimer that the web start and applet versions were created by me, using the files created by Processing.

    To get a better idea of what...
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    Re: Ludum Dare

    Heh, aww, thanks! I really enjoyed diving into Processing, it reminds me of why I loved learning Java in the first place- the excitement of finding out what all is available to you, and letting your...
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    Re: Ludum Dare

    Thanks! That's awesome to hear, because that's pretty much exactly what I was going for.
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    Re: Ludum Dare

    Looks good! I'm at work now, so I'll have to play it later. Did you do anything special to get Kev Glass to comment on your game? He strikes me as one of the big deal guys who would be too busy to...
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    Re: Ludum Dare

    I managed to find about 12 hours to devote to the competition, and this is my entry: Escape from Monster City

    I'll be uploading a "post mortem" as they call it, as well as a page containing some...
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    Re: Ludum Dare

    Ah shucks, oh well. It might still be interesting to other people, either to enter or just to watch. Even if I don't end up entering, I'm going to check back to see what people came up with. They're...
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    Ludum Dare

    Ludum Dare

    Ludum Dare is a pretty popular programming competition that's held every once in awhile- basically, a theme is announced on Friday, and you have only a single weekend to create a game...
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