I'm using a simple thread. The run() method of this thread contains the entire gameloop. Here it is:
public void run(){
int TICKS_PER_SECOND = 50;
int SKIP_TICKS = 1000 /...
Type: Posts; User: AvivC
I'm using a simple thread. The run() method of this thread contains the entire gameloop. Here it is:
public void run(){
int TICKS_PER_SECOND = 50;
int SKIP_TICKS = 1000 /...
I am relatively new to game development using Java. I have been developing games and studying game development for 2-3 months now.
I have always used Swing for my graphics (aka, the entire game is...