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Type: Posts; User: Att1li

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    Re: Saving & Loading a ChessGame

    Oh wow.. I solved it.
    The mistake was in an If statement which painted the pictures . I used the == operand to equate two strings instead of .equals function.
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    Re: Saving & Loading a ChessGame

    Hmm ... It seems to be working . I made a class "Game" and class "Donkey" and Class "IoTryout" which includes the main. The Iotryout makes and instance of Game and Game makes an instance of donkey...
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    Re: Saving & Loading a ChessGame

    Well of course you make a point Greg , but java has shown me miracles that I have not though possible in programming (coming from an embedded background) so I was curious if this could be done
    in...
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    Re: Saving & Loading a ChessGame

    Thank you for your answer Greg

    Yes the ChessGame completely defines the current state of the game. It includes all the variables and it creates all the instances of the pieces .
    The thing is that...
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    Saving & Loading a ChessGame

    Hello

    Thanks to the help of a few members on this forum I have managed to finish my school assignment which was to make a chess engine.
    The engine itself is complete but there is one thing left...
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