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Type: Posts; User: deepthought

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    Re: subtractive blending in java 2d

    say my lightmap is image A, and the texture is image B. Black will mean full light (no color subtracted). i want the red componont form image A to be subtracted form image B, and the same thing with...
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    subtractive blending in java 2d

    hi. I am trying to do lightmaps in JOGL. i plan to have the textures and lightmaps stored in Graphics2D or BufferedImage objects . the program will then subtract the value of each component in the...
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