If you write the server code, then it is 100% under your control. You would call the method with the data in the normal manner.
If someone has written the server code, then you need to read the...
Type: Posts; User: Norm
If you write the server code, then it is 100% under your control. You would call the method with the data in the normal manner.
If someone has written the server code, then you need to read the...
Does the data come from the client? How much data is there?
Perhaps you need to define a protocol between your client and its server.
In the message, the first item would be the message type that...
Or How about most features and reliableness.
Soon we'll need a spread sheet to list the features for each way of doing it. I've never needed one and don't have one.
Those two criteria could be mutually exclusive.
What about easy to use and cost?
Sorry, I have no idea what the best way is. What are the criteria that determines "best"?
I'm not sure what you mean there. What other choices do you have for your project?
Again it depends on what your requirements are and if you can find existing packages that will do what you want.
You wouldn't be sending "bullets" between the PCs. You'd create a message with some data describing the event/action and sent that. For example if you used three ints to describe the event. The first...
There are several things to consider in the design:
What kind of data: String, int, images, ??? would be sent between the PCs?
What would be the source of the data? For example an image from a...