well, I think about paint(graphic g) -> repaint()/update()
but the problem that I found is when repaint()
the whole applet was reset and it become blank.
I set all game function in JPanel which...
Type: Posts; User: rin
well, I think about paint(graphic g) -> repaint()/update()
but the problem that I found is when repaint()
the whole applet was reset and it become blank.
I set all game function in JPanel which...
public class game extends JApplet {
private roll mygame;
private JLabel result;
public game(){
setLayout(new BorderLayout());
result.setFont(new...