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Type: Posts; User: GregBrannon

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  1. [SOLVED] Re: Game Combat: Fighting one enemy at a time? (Issue with static/non-static?)

    Then, 1) Why are you using an OOP language?, or 2) Why don't you learn to use your chosen tool properly?

    Mob, Fighter, Enemy should all be separate classes, perhaps extensions of another basic...
  2. [SOLVED] Re: Game Combat: Fighting one enemy at a time? (Issue with static/non-static?)

    Maybe Sunspots.

    Correct.

    I think you're over thinking it. As KucerakJM said, if a fighter is engaged in a fight, fighting is true. To keep the fighter engaged in the same fight, the object...
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