Is there any way to get the peer address for a Socket or a ServerSocket?
Type: Posts; User: daved
Is there any way to get the peer address for a Socket or a ServerSocket?
I read this, and it doesn't answer my question.
I want to draw in response to mouse events. The only way I know how to draw is using a Graphics2D object, as passed to paintComponent(). I tried saving that object in an instance variable, and then...