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  1. Thread: collision

    by game06
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    1,172

    Re: collision

    o found the problem i think. the problem is here. i am testing player intersects with the whole arraylist. so if arraylist size is 20 than it will print "hi" once and it will print nothing 19 times...
  2. Thread: collision

    by game06
    Replies
    3
    Views
    1,172

    collision

    i am running into problem here. I have a arraylist called rect which store all bounds for ground. i am looping though it and checking for collision between player and arraylist bounds.

    tile map 2d...
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