o found the problem i think. the problem is here. i am testing player intersects with the whole arraylist. so if arraylist size is 20 than it will print "hi" once and it will print nothing 19 times...
Type: Posts; User: game06
o found the problem i think. the problem is here. i am testing player intersects with the whole arraylist. so if arraylist size is 20 than it will print "hi" once and it will print nothing 19 times...
i am running into problem here. I have a arraylist called rect which store all bounds for ground. i am looping though it and checking for collision between player and arraylist bounds.
tile map 2d...