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Type: Posts; User: copeg

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    Re: how do i use point 3d?

    So you wrote your own class, in which case you need to import Point3D into Box3D, and doing so will depend upon your package structure/directory structure. Given you have no package declaration,...
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    6,167

    Re: how do i use point 3d?

    The compiler looks like it doesn't know what a Point3D is...so you probably need to define this class, either through your own implementation or via an import...
    If you wish to use the Vecmath...
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