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  1. [SOLVED] Re: How do I save a bunch of images in a JPanel as one?

    I am not sure I understand. Create a BufferedImage of the appropriate size, call getGraphics() on the object, and pass this to the paintComponent method which paints to the Graphics object (eg to the...
  2. [SOLVED] Re: How do I save a bunch of images in a JPanel as one?

    See
    Lesson: Working with Images (The Java™ Tutorials > 2D Graphics)
    If I understand your requirements correctly, create a BufferedImage the size of the JPanel, pass the image Graphics to the...
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