"Long SSCCE" is an oxymoron.
You've got 3 nested loops in your paintComponent...anything with this many nested loops will take some time. If you are animating, make sure you are not making calls...
Type: Posts; User: copeg
"Long SSCCE" is an oxymoron.
You've got 3 nested loops in your paintComponent...anything with this many nested loops will take some time. If you are animating, make sure you are not making calls...
Flickering can be caused by a great number of things, more often than not it can be due to incorrectly drawing to a JPanel (assuming you are doing this - as your post doesn't mention anything about...