Hello all. I've been recently working a bunch on my game, and I've seen a lot of simple game examples calculate Ticks/Frames per seconds in some odd way that uses a lot of variables. And I have a...
Type: Posts; User: vividMario52
Hello all. I've been recently working a bunch on my game, and I've seen a lot of simple game examples calculate Ticks/Frames per seconds in some odd way that uses a lot of variables. And I have a...