I'm more of an OpenGL man myself really :)
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I'm more of an OpenGL man myself really :)
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How about you have a look over here instead then.
Trail: RMI (The Java™ Tutorials)
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No worries.
What kind of 3D are you using or what API are you using rather?
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Something like this perhaps?
http://www.javaprogrammingforums.com/java-tips-tutorials/137-10-minutes-getting-started-rmi-tutorial.html
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