Hi everyone!
It's been a while since we last was in contact with you. The absence was due to the time and effort needed for this MMORTS game, as there is only one programmer working on it....
Type: Posts; User: Yildiz-online
Hi everyone!
It's been a while since we last was in contact with you. The absence was due to the time and effort needed for this MMORTS game, as there is only one programmer working on it....
Updates:
- Bug fixed: Panel buttons were not working correctly.
2264
- The planets atmosphere shader rendering is fixed now.
Thank you Asad and we wish you a good luck!
Updates:
Server is running for more than 1 month without being restarted, no memory leak nor CPU increase. It should be considered stable now.
Updates:
-The new ship is progressing well, most of its logic is done.
-The new researches for the Vulture have been added.
-Now building a unit requires appropriate Spaceport level (lvl1...
Updates:
-Soon: The newest release .
-Protocol is going to be changed to reduce the initial loading time, static object position will be hard coded.
-New researches will be added.
-A new...
Updates:
Client side:
- Tactic map improvements with a better info window positionning.
- Fix the focus if mouse was over an icon, and get focus when map is open. It is no more required...
A textured PowerPlant!
2089
Update:
The launcher has been successfully updated, it is now able to update the embedded JVM (this will not affect your java installation, it is completly separated).
Updates:
- Coming soon: A new release! it mainly focuses on minor improvements, like translations, graphic fix...
- Some new researches will be available too to improve the vulture damages.
Thank you!
Yes, actually a lot of time, patience and hard work
Updates:
- 200 new colonies were added to the game
- Accounts limit is set up to 400
--- Update ---
Updates:
- Messaging system is nearly complete.
- Client: needs some minor visual fixes.
- Server: needs some logic to be able to receive the messages written on the website.
- Try the...
Updates:
- The new ship is ready with a better lightening system.
- Slight UI and performance improvement. Sagittarius speed is fixed as well
- Coming up: The newest release !
Updates:
- The newest release should be ready soon. It will contain numerous bug fixes, some visual and GUI improvements, new features for the engine(now the shader is ready)and the New ship !
...
Updates:
- Missile system is progressing well, there are only some few visual improvements to be done before the new release.
- The GUI will be also slightly changed so that to allow the...
Update:
The new ship abilities system is progressing(vulture already had a jumping ability but the former system wasn't allowing to add new features easily).
The new ship will be an...
Updates:
Bug fixes:
-mouse and keyboard input were ignored in some cases after using unit list with tactic map open.
-Move lines were buggy, removed.
-Selection was lost after using...
Updates:
Bug fix:
-The mouse selection lost precision when being far away from the universe center.
New features:
The newest release:
Try Yildiz-Online new version by creating an account then downloading the game from the website: Yildiz project.
Bugs fixed:
-Wrong texture in unit list window....
Updates:
-Bugs fixed:
-When a ship changed its destination, the speed was reset to 0.
-When 2 sessions were existing for the same player, only the first one was recieving info, now only...
Updates:
-The newest version is now deployed. It is mainly focused on internal changes and some minor visual improvements.
-Check it on: Yildiz project, and for those who didn't try it yet, you...
Updates:
- An important part of the software has been rewritten:
*the destruction of units, the code is now way better and less error prone, it was necessary to hunt some bugs really...
Updates:
-The latest version is deployed with several improvements.
-Check it on : Yildiz project
Updates:
Working on a powerful AI system; goal driven. This will give a better behavior to the units.