I've been searching the web.. and i found the building blocks for manipulating the keybindings for JTable, the input maps, action maps
i manage to disable the TAB key binding for JTable(below the...
Type: Posts; User: chronoz13
I've been searching the web.. and i found the building blocks for manipulating the keybindings for JTable, the input maps, action maps
i manage to disable the TAB key binding for JTable(below the...
hi and hello deepaksinghkushwah, Im not sure if this is just a recent reply to this old post of mine, yes i manage to solve it, dont use/install the JDK bundled with netbeans, instead use the...
I just started customizing skins with Synth L&F, I started with customizing JScrollBar's looks, I manage to get what i want by hard-coding the scrollBar painter of SynthPainter. Then I becamse...
there is an Integer class called in java a wrapper class that converts a valid numerical String into a process-able integer number
Integer (Java 2 Platform SE v1.4.2)
you dont need to worry...
hello, I just bumped to your thread, and did a fast read... I dont know if i could give a help and I'm not sure if this would be a good suggestion. but you could check with converting...
let me correct my statement, sorry, i wasnt reading it carefully..
For you to print it in "INPUT" sequence which is for number 3.) you have to see the bottom most, then you need another stack
For...
for number 3.) it would be easy for you, yes, just pop everything you pushed on the stack so you can print it in sequence
for number 2.) i never tried it but i think you need another stack, or you...
you are actually pushing it inside the stack, if you know the data structure of stacks(last in, first out), there are 2 major ways to handle data inside of it, the "push" and "pop", you can read its...
Java to Brainf***k (Credits to helloworld and JavaPF for showing me the path to hell) :D
i dont know if this is a valid entry
101: Java to Brainf***k (Generates simple BF codes) run the generated...
regardless of my knowledge at the moment, but somehow I pretty much getting the ideas of O nations, when you see an O(log n), or Similar
does it Always imply that the logarithm being used is...
ahh sorry. i thought you mean by
that output, you made it deadlock.. anyway thank you again for the helps
- thank you for this.. i manage to make a newer version producing a deadlock(so it is still possible with multiple references), but im still puzzled why norm manage to make a deadlock using those...
oh yes i forgot this part, i put myself in my own deadlock, i forgot im using an enclosing instance..
"thread schedulers"? if its the reason then... just like what the book says, and...
ok ok wait.. i should be missing something here, maybe the book really stripped everything down from "basic" to "building-blocks thing"
1.) based on my code, I only have 1 foo instance, how come...
I dont exactly understand what you mean by this.. all i understand for now(from what i assume) is one of them should be locked and the other one is not
but like what you have said, i added another...
i just finished a chapter in a book about the basics of Thread(threading).. and i want to focus myself on the deadlock issue so i can finish the chapter clearly,(im not yet into going to "heavy...
and i got this error when i tried to run some code snippets from the web
java.lang.ClassNotFoundException: org.apache.derby.jdbc.EmbeddedDriver
at...
this has been a talk around since(they say) the company co-bundled JavaDB in latest releases of java platform..
i did everything step-by-step according to the procedures stated on my IDE's(netbeans)...
thank you for pointing me at the right direction again, thats what i was thinking, adjusting the heap size, but i decided to ask first, and by the way, is it because every image is loaded...
same part of the program i was creating, i have tons of images that is being loaded in the game, JPEGs and PNGs, each of them has a dimension of 1000x500,
this is the class that loads the images,...
thank you again so much
oh by the way, what do you mean by ?
something might be happening differently in the swing thread when a look-and-feel is installed. everything works fine if i just remove the plaf.
thats it! thats also what i thought, im not just quite sure enough without having the same assesment, but.. how about the nimbus plaf? even if i dont move that setEnabled() else where, when i remove...
the tail starts to the size of the list which is 3(4 - 1), and it decrements as the panel repaints(), tail--;
actually no, it only happens when it is negative 1, which i didnt expect will...