You need to add if( key == KeyEvent.VK_DOWN) in keyReleased or else it won't stop :)
public void keyReleased(KeyEvent e) {
int key = e.getKeyCode();
if (key == KeyEvent.VK_RIGHT) {...
Type: Posts; User: Lorack
You need to add if( key == KeyEvent.VK_DOWN) in keyReleased or else it won't stop :)
public void keyReleased(KeyEvent e) {
int key = e.getKeyCode();
if (key == KeyEvent.VK_RIGHT) {...
I fixed it by changing
public void paint(Graphics draw2D){
super.paint(draw2D);
So I'm trying to move a rectangle... but it leaves footprints...repaint(); doesn't seem to work in actionPerformed
Thanks!
import javax.swing.*;
import java.awt.*;
import...