Update:
In my paint method I've tried to implement a time delay like so:
if(shakeActive == true){
delay = System.currentTimeMillis();
while(System.currentTimeMillis() < delay + 1000){...
Type: Posts; User: Ludicrous
Update:
In my paint method I've tried to implement a time delay like so:
if(shakeActive == true){
delay = System.currentTimeMillis();
while(System.currentTimeMillis() < delay + 1000){...
I am working on a Java Applet.
I have been trying to find a way to slightly blur the screen when an invalid action is preformed by the user.
My idea is this: redrawing the current...