Sorry, what I meant is that I'm making a 2D RPG game, and I can create events to open some sort of chat scenario, but I can't figurre out how to organize the actual data for how the chat proceeds.
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Type: Posts; User: ryan0788
Sorry, what I meant is that I'm making a 2D RPG game, and I can create events to open some sort of chat scenario, but I can't figurre out how to organize the actual data for how the chat proceeds.
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Hi, I'm making a game and I need some sort of way to map chat options/responses you have with npcs easily. I've been looking around but I can't find anything that isn't implemented into an engine....