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Type: Posts; User: thatguywhoprograms

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  1. Replies
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    Re: How would I approach this?

    I did what you recommended and it seems good but I'm having a slight problem now:



    try {
    new GameOver(ending1);

    if (gameA == 2 && gameB == 0) {
    ...
  2. Replies
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    1,472

    Re: How would I approach this?

    I'm a real novice when it comes to this.... I want to use Thread.wait() but how would I implement it?
  3. Replies
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    1,472

    How would I approach this?

    I'm making a game and it has a few endings and I have it so that when the endings are reached it is a game over. The thing is how would one approach in somehow delaying the game over by a few seconds...
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