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Type: Posts; User: Parsnips

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    Re: Game Networking

    I know what sort of data I want to send and receive, I just need to know the actual code that executes a method on the server with the given data.
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    Re: Game Networking

    I just need to execute a procedure on a server using only primitive data.
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    Re: Game Networking

    Sure, that could work!
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    Re: Game Networking

    Most efficient and universal!
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    Re: Game Networking

    I was wondering if something like Kryonet or other might be suited to my needs, but I've decided to write from scratch!

    That being said, as an aside, what's the best way for a client to run a...
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    Re: Game Networking

    Ok, thanks! I guess I should stick with the default Java networking api?
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    Re: Game Networking

    Well images are all going to be stored on the client, but I guess something like when Computer 1 fires a weapon, Computer 2 also needs to see the bullet. Is it best to do this directly between the...
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    Game Networking

    Hello!

    I'm developing a game with a team, and I was wondering what sort of networking support we should use.

    At a basic level, it's a shooter where players would be able to chose from and enter...
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