Using that, I got, once again a long list, here are some....
x=0, y0
x=1, y0
x=2, y0
x=3, y0
x=4, y0
x=5, y0
x=6, y0
x=7, y0
Type: Posts; User: WhenThCome4Me
Using that, I got, once again a long list, here are some....
x=0, y0
x=1, y0
x=2, y0
x=3, y0
x=4, y0
x=5, y0
x=6, y0
x=7, y0
Instead I did,
System.out.println(x + y + " error");
A whole lost of random number errors came out, here are only a few from the huge list.
I understand what you are meaning for me to do, but I don't know how to put that in the code, from what I've tried I haven't been successful.
Would it be like, if my code was this?
pixels[x +...
Urgh. Silly me. I see now. I will do now.
System.out.println("var=" + var); // pixels[x + y * width] = Art.floors.pixels[xx + yy * 64];
Like so?
I put printIn on one of the lines.
CODE LINE Before:
pixels[x + y * width] = Art.floors.pixels[xx + yy * 64];
CODE LINE After:
printIn pixels[x + y * width] = Art.floors.pixels[xx + yy *...
I've posted all the errors on the first post and here is the specific version of each error and what line it is.
That only causes more errors, unless I am stupid and I;m doing it wrong.
This is the whole section.
for (int x=0; x<width; x++) {
double xd = (x-width/2.0)/height;
xd *= z;
int xx = (int) (xd + game.time*0.1)%7;
int yy = (int) (z +...
I've had these parts of the code in there for a while, I'd run it and it would work, but all of a sudden these errors are popping up which is what I find so strange about it.
at...
Greetings.
In order to improve my programming skills I am following Notch (Minecraft creator) creating a game he made over this past weekend called Prelude of the Chambered (called Escape during...