@Mr. 777 - pm sent with an apology.
I have been too lazy to do much, but I have implemented the random bot and the perfect bot. Unfortunately, there is a problem with my algorithm for the...
Type: Posts; User: ChristopherLowe
@Mr. 777 - pm sent with an apology.
I have been too lazy to do much, but I have implemented the random bot and the perfect bot. Unfortunately, there is a problem with my algorithm for the...
Why bother doing anything if it has already been done? Why bother going back to the moon or taking a second look at those fuzzy patches in the telescope? It is not the end result I am interested in...
Thanks tj - simplicity is what I was going for. Yeah I'm not to great at commenting. Especially when the entire program in only one class and 300LOC.
Give it a crack 777.
Looks like this thread has turned into 'show us your tic-tac-toe'. I'm working on my own AI and my game is not nearly as ambitious or complete as Tjstretches. But then that...
Yeah that's why I asked if you were using 1.7. Didn't realize you could do that with strings. Actually learning a lot more than that looking through your code. The overall server/client structure...
Quick bug
Line 201 TTTMainMenu.java
Incompatible types found java.lang.String expected int
Fix: replace the switch statement with this:
if (type.equals("Easy"))
@TJStretch
Wow! Great start. I can compile and run two clients and they see each other. When I try and connect either to each other or to themselves it prompts for difficultly then it crashes and...
@Tjstretch sounds good. I like the idea of a lobby where you can invite players to a game. Perhaps we could also have some sort of scoreboard system (wins/losses). How would you handle the server...
Any thoughts on repositories / version control? I suggest you get the ball rolling by setting up a public bitbucket repo or a sourceforge project and maybe an IRC channel.
It has been a while...