Fine. Going to the moon, nice, what if you can't afford going to moon? What you do is a look of previous visits or the history.
Same, if you got enough time to develop your own AI script, go on but...
Type: Posts; User: Mr.777
Fine. Going to the moon, nice, what if you can't afford going to moon? What you do is a look of previous visits or the history.
Same, if you got enough time to develop your own AI script, go on but...
I don't feel bad attempting to implement a new algorithm but what i thought was to use Alpha-Beta Pruning and after search i found there are already several algorithms implemented for this then why...
Well, after googling i found many of already developed AI algorithms for Tic Tac Toe. Why don't you use those instead of developing new? That's just a question from you, may be you have some reasons....
Yeah i figured it out on my own :P
And sure, i will implement it as soon as i could coz i am going to have up-coming project this January first week so i will finish with this, early January.
For AI Script, i will first check the grid size. Then algorithm will start working, let's say it's my turn, so i will mark at the place whose probability of winning is more than any other box....
Hello everyone. @Tjstretch: The latest version you uploaded here, seems to have multiple errors in it. Are these errors occuring at your side too?
What if i handle the AI work? I am interested in collaborating with you guys. As, it seems interesting.
So, can i start working on AI? If yes, what kind of AI you want me to write for this game?
Well, i am too late to jump in here. Can someone tell me, what's going on as it's annoying to read from scratch :P