I have to do an assignment, which means putting my car game onto a server/client. I think I am going to do it using serialization and the TCP server/client way. I've made the game, and I've practised using seralization but I don't quite know how to put the two together. For example, I will have the race track drawn onto the server but how do you put this together?
Part of the TCP Server code:
Would it be in here? as a paint Component? or do you join it to another class that currently has the race track in..
any hints/tips as to joining the two together would be great thanks