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Thread: Quick question regarding Becker/Robot Programming. (beginner)

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    Default Quick question regarding Becker/Robot Programming. (beginner)

    Good evening ladies and gents!
    I've got a question for you folks fluent with the Becker library.

    goToStreet(int street) : boolean (2 marks) Move to a particular street - Moves the robot to a particular street along the current avenue. Returns true on success, false if there is a wall blocking the path, in which case the robot stops at the wall.

    The above is the question i must find an answer to, not you. I just need guidance.
    How can i make my robot move to a location(set by me) by simply telling it the coordinates??
    You see, what i have done thus far is create method such as:
    public static void turnRight(Robot r){
    for (int i = 0;i < 3; i++) {
    r.turnLeft();

    and public static void movePlaces(Robot r, int Places ) {
    for ( int i = 0; i < Places; i ++){
    r.move();

    These methods, in my opinion are very simple, however im not sure how to give my robot coordinates for it to follow.

    The whole boolean part of the question is not necessary for you answer but explain to best of your knowledge.

    I've contacted my professor already about this question and im currently waiting on a reply, but i wanted to get some input from this community.

    A quick reference link, tips, points, anything but the answer would be greatly appreciated.

    Thanks in advance,

    -JC


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    Default Re: Quick question regarding Becker/Robot Programming. (beginner)

    I do not know anything about the Becker library.
    It seems to me that you would instruct the robot to move forward one street at a time after checking for a wall in front of the current position. Return false if a wall is found, and return true if the robot reaches the destination without encountering a wall.

    If you want to give the robot coordinates to follow, the robot must be able to determine it's current coordinates, compare that to the desired location, and with some math determine how far to move in each direction, and do not forget about possible walls

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