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Thread: Better way of doing this?

  1. #1
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    Default Better way of doing this?

    Okay, right before, you read the code its self i'm really new to this, even though i have a slight knowledge of java as a language i'm still getting a bit confused on whats the best way to do things...

    Okay, i'm making a game... and on the game client i want it to print the following variables...
    level
    xptnl
    workers
    coins

    Okay, now at the moment i'm doing this straight from my GameLoader class which extends JFrame

    Now i would prefer to load this information from my playerdata class instead of straight out of my Gameloader...

    Heres what i have so far...
    public void paint(Graphics g) {
    		this.level = 0;
    		this.xptnl = 0;
    		this.workers = 0;
    		this.coins = 50000;
    			try {
    		java.net.InetAddress i = java.net.InetAddress.getLocalHost();
    		String characterName = i.getHostName(); 
    		g.setColor(Color.lightGray);
    		g.fillRect(0,0,600,400);
    		g.setColor(Color.RED);
    		g.drawString("Username: "+characterName+"", 7, 40);
    		g.drawString("Level: "+level+"", 180, 40);
    		g.drawString("Exp from "+level+1+ " is : "+xptnl, 250, 40);
    		g.drawString("workers: "+workers, 370, 40);
    		g.drawString("coin stack: "+coins, 450, 40);
    		}
    	       catch(Exception e){e.printStackTrace();}  
    	}

    To me this seems an extremely stupid way of doing it...

    How would i load this information from my playerdata class?

    Could i maybe use an object?

  2. #2
    Crazy Cat Lady KevinWorkman's Avatar
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    Default Re: Better way of doing this?

    You have to pass an instance of one of the classes to the other (perhaps through a parameter in the constructor or a setter method) then call a setter or a getter to get at the info you want.
    Useful links: How to Ask Questions the Smart Way | Use Code Tags | Java Tutorials
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  3. #3
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    Default Re: Better way of doing this?

    Setters & Getters How could i forget!!!! Thanks alot :')