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Thread: OOP tutorials (I made)

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    Default OOP tutorials (I made)

    https://pastebin.com/GWGs0phe

    Hi guys,

    The following is a silly program I made.

    https://pastebin.com/GWGs0phe

    It covers:

    1) Methods

    2) Passing parameters to and from methods

    3) Constructors

    4) Instantiating new objects

    5) Dot notation

    6)Printing objects

    7) Instance variables

    Hope it helps



    *NB: I know that I have probably done somethings in a less than optimal way, like not using static for example, but I've just made that program using the stuff I've learned so far.


    If you want to see a working OOP program in motion, then:

    https://ufile.io/fhtpa

    That covers:

    persistence
    arrays
    OOP
    accessor modifiers
    get/set methods
    validation
    Methods
    Parameter passing

    I/O
    And other stuff I can't remember exactly off the top of my head

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    Default Re: OOP tutorials (I made)

    *NB: I know that I have probably done somethings in a less than optimal way, like not using static for example, but I've just made that program using the stuff I've learned so far.
    It is not necessarily true that static makes the code significantly more optimal. But regardless, that is not a good reason to use static anyway. My general guideline is to use it for shared utility classes (like the Math class) and other classes which require a method to serve a functional purpose and does not require direct access to any instance fields other than via the argument list.

    Regards,
    Jim

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