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Thread: dynamically resizing 2d array

  1. #1
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    Default dynamically resizing 2d array

    i am in need of an efficient way to resize a 2d array. the 2d array must be able to increase and decrease in size very frequently.

    currently i am doing it the least efficient way possible.
    public void ArrayResize(int rows , int columns){
    	    	holdArray=new int[iMapTiles.length][iMapTiles[0].length];//copy the current array into temporary array
    	    	for (int r=0; r < holdArray.length; r++){
    	    		for (int c=0; c < holdArray[0].length; c++) 
    					holdArray[r][c]=iMapTiles[r][c];
    			} 	
     
     
    	    	iMapTiles= new int[rows][cols];// reinstantiate the array to be the wished size
     
    	        if(rows>holdArray.length||columns>holdArray[0].length){//copy the temporary array into the new array
    		    	for (int j=0; j < holdArray.length; j++)
    		    		for (int k=0; k < holdArray[0].length; k++) 
    		    			iMapTiles[j][k]=holdArray[j][k];
    	    	}else{
    	    		for (int j=0; j <rows; j++)
    		    		for (int k=0; k <columns; k++) 
    		    			iMapTiles[j][k]=holdArray[j][k];
    	    	}
     
        }


    this works, but it is very slow since i re-instantiate the arrays very often. i was thinking of either implementing a 2d arraylist(seems hard) or just using variables to hold the size of the array and instantiate the array to be bigger than it actually is, then i would only have to resize it every once in a while(like an arraylist).

    any tips? thanks
    Last edited by Flamespewer; March 1st, 2010 at 05:40 PM.


  2. #2
    Senile Half-Wit Freaky Chris's Avatar
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    Default Re: dynamically resizing 2d array

    I'm wondering why you would want to do this, as you are saying you should just use an ArrayList

  3. #3
    Super Moderator helloworld922's Avatar
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    Default Re: dynamically resizing 2d array

    You can take a look at this.

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