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Thread: Ludum Dare 22: December 16-18

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    Crazy Cat Lady KevinWorkman's Avatar
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    Default Ludum Dare 22: December 16-18

    Ludum Dare 22 is coming up in just a couple weeks: Ludum Dare

    Ludum Dare is a programming contest that gives you 48 hours to write a game based on a theme that's announced at the beginning of the competition. It's a great way to test your programming skills, it's a huge learning experience, it can generate traffic for your site, but most of all, it's a lot of fun. Anybody interested in game programming should try it out- even if you fail miserably, you'll learn quite a few valuable lessons along the way.

    I took part in the last one, and a few of you mentioned an interest in participating in the next one, so this is just a little reminder that it's coming up. Unfortunately, I'll be out of town so I won't be able to join this time, but I'd love to check out any entries that people here come up with.

    Anybody planning on participating?
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    Senile Half-Wit Freaky Chris's Avatar
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    Default Re: Ludum Dare 22: December 16-18

    I would love to participate in something like this, but I'm not sure I wish to devote my next week developing a game for this, when I have to be doing the same for one of my Uni modules lol! So i'm a bit pegged down at the moment on that front, so I think I will probably have to give it a miss . I need a change from game programming It's driving me mad haha

    Chris
    chris[at]javaprogrammingforums[dot]com

    Prifysgol Bangor University, North Wales

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    Default Re: Ludum Dare 22: December 16-18

    Quote Originally Posted by Freaky Chris View Post
    I would love to participate in something like this, but I'm not sure I wish to devote my next week developing a game for this, when I have to be doing the same for one of my Uni modules lol! So i'm a bit pegged down at the moment on that front, so I think I will probably have to give it a miss . I need a change from game programming It's driving me mad haha

    Chris
    Well it's only 2 days over a weekend, not a whole week. But those 2 days get pretty hectic. So scheduling the contest right between finals and the holiday break might not have been the best choice, heh.

    What type of game programming do you do?
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    Senile Half-Wit Freaky Chris's Avatar
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    Default Re: Ludum Dare 22: December 16-18

    At the momnet, C++/OpenGL using what ever techniques we can. But i need to get plenty of stuff into it. I'm pretty much going to make my own skeletal animation system for custom created zombies for my 3d world on a DiamondSquare terrain, going to take a while lol!

    Yea, not the best scheduling on their behalf, perhaps I will see. I don't know what sort of thing is to be expected from entries for this game competition lol!
    chris[at]javaprogrammingforums[dot]com

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    Crazy Cat Lady KevinWorkman's Avatar
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    Default Re: Ludum Dare 22: December 16-18

    Quote Originally Posted by Freaky Chris View Post
    At the momnet, C++/OpenGL using what ever techniques we can. But i need to get plenty of stuff into it. I'm pretty much going to make my own skeletal animation system for custom created zombies for my 3d world on a DiamondSquare terrain, going to take a while lol!
    That sounds really cool. Is that for school only, or is it your personal pet project? Where are you hoping to go with it, if you don't mind me asking? I love hearing about what other people are doing.

    Quote Originally Posted by Freaky Chris View Post
    Yea, not the best scheduling on their behalf, perhaps I will see. I don't know what sort of thing is to be expected from entries for this game competition lol!
    Anything that's playable is accepted. Some people fail miserably, but other people accomplish amazing things in just 48 hours. Here is my entry from August, which scored around the middle of the pack: Escape from Monster City
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    Default Re: Ludum Dare 22: December 16-18

    Ha! That's brilliant! Nice work.

    It's one of my University Modules, thats all. Basically it's a zombie survival game where everything is based on randomness, so terrain is randomly built with a small amount of guidance, zombies are randomly built. You get points per zombie kill etc etc. I have a long way to go, I have shaders, particle systems, collision detection etc to write, but I have a while to do it haha. Here is a screen shot below
    Screenshot at 2011-12-08 17_07_33.jpg
    chris[at]javaprogrammingforums[dot]com

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    Default Re: Ludum Dare 22: December 16-18

    Quote Originally Posted by Freaky Chris View Post
    Ha! That's brilliant! Nice work.
    Haha thanks! I'd like to play with Processing some more, but I've been sidetracked by my web project.

    Quote Originally Posted by Freaky Chris View Post
    It's one of my University Modules, thats all. Basically it's a zombie survival game where everything is based on randomness, so terrain is randomly built with a small amount of guidance, zombies are randomly built. You get points per zombie kill etc etc. I have a long way to go, I have shaders, particle systems, collision detection etc to write, but I have a while to do it haha. Here is a screen shot below
    Screenshot at 2011-12-08 17_07_33.jpg
    That's awesome! I'd be curious to see how it progresses!
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    Default Re: Ludum Dare 22: December 16-18

    Bah I have web projects coming out my ears also! I'm supposed to be helping prepare a website for launch before XMas, its not very close to ready atm!

    Well, I'm pretty sure I cannot keep you up to date, It wouldn't help my plagerism score sadly. Perhaps come May time when it's done I'll make it avaliable for people to see
    chris[at]javaprogrammingforums[dot]com

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    Crazy Cat Lady KevinWorkman's Avatar
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    Default Re: Ludum Dare 22: December 16-18

    Quote Originally Posted by Freaky Chris View Post
    Bah I have web projects coming out my ears also! I'm supposed to be helping prepare a website for launch before XMas, its not very close to ready atm!
    Yeah, I'm totally new to the web side of things. I've been trying to juggle that with work and school. It's pretty bad when I don't want to do my homework because I'd rather be writing my own code!

    Quote Originally Posted by Freaky Chris View Post
    Well, I'm pretty sure I cannot keep you up to date, It wouldn't help my plagerism score sadly. Perhaps come May time when it's done I'll make it avaliable for people to see
    Oh yeah, that's what I meant. I'm sure everybody here would love to check it out.
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    Default Re: Ludum Dare 22: December 16-18

    Quote Originally Posted by KevinWorkman View Post
    Yeah, I'm totally new to the web side of things. I've been trying to juggle that with work and school. It's pretty bad when I don't want to do my homework because I'd rather be writing my own code!
    Ha! Welcome to my world, all day everyday I would sooner be writing my own code than my University assignments or Work based stuff. It's a right pain in the arse, I cannot stand having to force myself to do stuff against my will, but if I didn't I swear my life would crumble around me
    chris[at]javaprogrammingforums[dot]com

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