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Thread: Attaching Mouse To Window

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    Default Attaching Mouse To Window

    How exactly do you attach the mouse to a specified Java window so that the mouse movements are dedicated ONLY to that application?

    Ideally, I would like the cursor to remain visible, but only be allowed to remain within the window bounds unless released.


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    Default Re: Attaching Mouse To Window

    Why do you think you should do this?

    You might want to check out the Robot class, but more likely, you should probably rethink your plan.
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    Default Re: Attaching Mouse To Window

    Quote Originally Posted by KevinWorkman View Post
    Why do you think you should do this?

    You might want to check out the Robot class, but more likely, you should probably rethink your plan.
    Perhaps you misunderstood?

    Games do this all the time. The mouse is bound to the program's display so that the movements are registered and processed in the program itslef, not by the rest of the system, until it is released by hitting ESC (or whatever hotkey for pause) or closing the program.

    I could see using the robot class to force the mouse to stay in one spot or stay within certain boundaries, but I'm just wondering if there is a better way to do it.

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    Default Re: Attaching Mouse To Window

    Robot class is the way to go. Or make the game fullscreen.

    I know exactly what you're talking about, and it's annoying as heck. There's a reason Java doesn't have a "keepMouseInWindow()" method.
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