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Thread: KeyListener bug

  1. #1

    Default KeyListener bug

    Because of some odd reason, my key listener doesn't work. If you can help me that would be great.
    Here is my eclipse workspace: Pong_WORKSPACE.zip
    and here are all the class files on their own.

    Pong.java (main class)
    package net.nivangerow.pong;
    import javax.swing.*;
    import java.awt.*;
    public class Pong {
    	public static void main(String[] args)
    		JFrame frame = new JFrame("Pong by nivangerow");
    		frame.setSize(640, 480);
    		frame.add(new Game());

    package net.nivangerow.pong;
    import javax.swing.*;
    import java.awt.*;
    import java.awt.event.*;
    public class Game extends JPanel implements ActionListener{
    	Timer time;
    	Image ball;
    	public Bat b3;
    	public Game()
    		b3=new Bat();
    		setSize(640, 480);
    		time = new Timer(5, this);
    		ImageIcon b2 = new ImageIcon(getClass().getResource("ball.png"));
    		ball = b2.getImage();
    		addKeyListener(new AL());
    	public void actionPerformed(ActionEvent e)
    		//System.out.println(b3.y+" "+b3.py);
    	public void paint(Graphics g)
    		Graphics2D g2d = (Graphics2D)g;
    		g2d.drawImage(b3.bat, 0, b3.y, null);
    	public class AL extends KeyAdapter
    		public void keyPressed(KeyEvent e)
    			int key = e.getKeyCode();
    		public void keyReleased(KeyEvent e)
    			int key = e.getKeyCode();

    package net.nivangerow.pong;
    import java.awt.*;
    import javax.swing.ImageIcon;
    public class Bat {
    	public int y=180;
    	public int py=0;
    	Image bat;
    	public Bat()
    		ImageIcon b1 = new ImageIcon(getClass().getResource("bat.png"));
    		bat = b1.getImage();
    	public void move()
    		y = y + py;
    Last edited by nivangerow; September 5th, 2011 at 06:10 AM.

  2. #2

    Default Re: KeyListener bug

    I figured it out.

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