• April 9th, 2014, 02:54 PM
stresstedout
can anyone help
I
• April 9th, 2014, 06:19 PM
stresstedout
can anyone help me pls
• April 9th, 2014, 06:23 PM
GregBrannon
Is this the same as your many earlier threads and posts about dragging and dropping one thing onto another, determining if it's correct, etc.? Either way, please describe the concept of this game, because I don't understand from your first post what you're trying to do and what specifically you need help with.
• April 9th, 2014, 06:36 PM
stresstedout
GregBrannon, i know i may have took time understanding the drag and drop game etc but i dont think i should be judged on it. if you read the post 1 you would have noticed it has nothing to do with drag and drop you just assumed it would. i guess i dont have a good repuatation. this forum is here to help and guide users and all i was doing was asking for guidence and help and yes it took me to understand it but thats the whole point i was trying to understand, i apologise if i have wasted you and others time.

I'm trying to make a click game. In the game, player must click at random placed numbers from 1 to 36(table 6x6) according to what is asked in the questionlabel...
If player gets the answer wrong the game will restart, if it's the correct button is pressed the number will become dissapear. On 1st click = the question will be what is 0 + 1, so the user must click 1, on 2nd click the the question will 1+1 so the user clicks 3 and soo on untill we get to 36..

i know how to add a label looking at my code on post #1 i want the question label to say what is 0 + 1, when the user clicks the question label changes 1 + 1, and then the question label changes to what is 2 + 1 and once 3 is pressed it carries on all the way to 36.

how can i achieve this.. please refer to code on post#1.
• April 9th, 2014, 06:58 PM
GregBrannon
No groveling necessary, and I don't know that your reputation has suffered. I'm just trying to understand what you're trying to do, and it's difficult to visualize that from your first post. Your answer is a bit more helpful. Let me see if I have it right:

There is an answer field and a question area.

The question field is . . . where? . . . what? . . . fed by what questions?

If the user clicks the right button (label, whatever) in the answer field, that answer goes blank (describe what disappears means)

If the user clicks the wrong button in the answer field, the game starts over . . . (?) That's weird. Why doesn't the user just get the answer wrong and go to the next question?

Quote:

i know how to add a label looking at my code on post #1 i want the question label to say what is 0 + 1, when the user clicks the question label changes 1 + 1, and then the question label changes to what is 2 + 1 and once 3 is pressed it carries on all the way to 36.
I don't understand this stream of consciousness sentence. Can you break it down into smaller, understandable bits?
• April 9th, 2014, 07:07 PM
stresstedout
i am not GROVELLING!!! IF YOU WANT HELP ME HELP ME OR DONT..
• April 9th, 2014, 07:28 PM
GregBrannon
Didn't mean to offend.

I recommend a JFrame with a component added to the BorderLayout.NORTH position to be the question field and another component in the BorderLayout.CENTER position using a GridLayout manager.

Good luck!
• April 9th, 2014, 07:30 PM
stresstedout